Business Overview

A Contender eSports Gaming Center is a place for people to gather and watch their favorite video game players compete. This franchise opportunity provides owners with everything they need to succeed, including special gaming stations. Their proprietary technology was designed by experts with over 30 years of experience in the gaming industry.

Who is this business right for?

This business is great for those who understand and appreciate video games. From watching to playing, the industry continues to grow for anyone with the vision to recognize a true opportunity. People who have studied the patterns of gaming will understand how to design their business to attract the right clientele.

What happens during a typical day at a contender esports franchise?

Owners will oversee the general events of their business. From employee management to scheduling games, owners may be asked to pitch in whenever and wherever their assistance is needed. You’ll likely spend a portion of the day strategizing and marketing your business so you can grow your clientele.

What is the target market?

Contender eSports has found that the target demographic are men between the ages of 16 and 35. Because guests will need to have some degree of disposable income, Contender eSports aims for locations where the average income is high enough to meet their fee structures.

How does a contender esports franchise make money?

Owners charge customers a fee to watch games and use the special gaming stations. The idea is to get enough 'regulars' into your store so your revenue stays consistent from month to month.

What is the growth potential for a contender esports franchise?

A recent eSports match drew 57 million people, which is three times more than the 2018 NBA finals. The market for eSports is exploding, whether the general public understands it or not. Even if you think you live in an area where video games are not revered, you may be surprised at how many customers (and potential customers) there are who want to take their hobby from their home to the streets. Based on current projections and past revenue, the eSports market is expected to top $900 million this year.